King arthur pendragon rpg form-fillable character sheet
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If your father was an officer or banneret you may have bonuses to skills! Check with the GM. 16 Natural Musician (+10 Play (all instruments)).13 Surprisingly Deductive (+5 Intrigue).12 Never Forgets a Face (+10 Recognize).All other skills start at the default values.Īll characters have the same family characteristic as their same-sex parent: that is, it is passed from father to son and mother to daughter. Add 10 more discretionary points, to be divided in any amount among any number of non-combat skills of your choice. If you raise an attribute, trait, or passion, then it increases by 1 point. If you raise a skill or combat skill, then it increases it by up to 5 points. Raise any four scores from among the Traits, Passions, or Skills. Choose any 3 non-combat skills, and make each of them 10.
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(A weapon skill is a popular and useful choice.) Choose any one combat or non-combat skill at which you excel. To these starting skills make following changes. Thus, these modifuers can allow people to go above or below their normal restriction.Ĭharacter starting skills depends on gender and culture. This modification is applied after the base attributes have been allotted. Once these base values are assigned, a player may choose to raise one or more starting Passions by distributing 3 points among them.ĭistribute a total of 60 points among the five attributes to a maximum of 18.Ĭertain cultures have bonuses and penalties for some attributes. Some regions give characters starting passions.
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Unless specified otherwise these are +1d6+1Īll characters start with the following passions: However, no trait can be made greater than 19.Ĭharacters from some locations start with directed traits. Put them all into one Trait, or distribute them between up to six others, or any way you desire. North: Prudent +2, Selfish +2 (representing frugality), Pious +1, Temperate +1Ĭhoose one Trait to start at 16, if desired.įinally, add total of 6 points to any Trait or Traits desired.Logres: Energetic +1, Forgiving +1, Honest +1, Just +1, Trusting +1, Valorous +1.Ireland: Lustful +1, Energetic +1, Honest +2, Indulgent +2.Cornwall: Arbitrary +2, Suspicious +2, Prudent +2.Cambria: Arbitrary +2, Suspicious +2, Prudent +1, Temperate +1.Brittany: Energetic +1, Modest +2, Prudent +2, Valorous +1.Aquitaine: Vengeful +2, Proud +2, Trusting +2.You modify the start traits depending on the region your character comes form. Starting traits depend on your characters culture and religion.
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(So can be at best normal knights when play starts and much more likely poor knights.) 4th + sons drop a level compared to what they rolled. You will have the same social class as your father, as a rule, if you are the eldest son: whereas junior sons will be Household Knights at best and likelly poorer than normal.Īdd +2 to the dice roll if your father was a banneret or officer: -3 if he was a household knight. 20 Knight and Officer (roll on Officer Table, as per Liege Lord).You must determine your fathers social class and, therefore, your class. 15–20 Deputy Officer (roll on Officer Table).15–18 Deputy Officer (roll on Officer Table).This is the person who knighted you and is not always the lord of the land: you may have been knighted by a senior knight or sub-noble within that land. You can choose to come from a variety of locations, or you can trust to random fate and let the GM decide. you are the Xth oldest son.) Note that the 3rd son is usually sent to the priesthood so for 3+ rolls add 1 to get your real son number. Roll 1d6 to find out what your "son number" is.